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Changes to Overwatch Coming Soon

changes to overwatch

Many players have wondered what changes to Overwatch they can expect in the future. On the official forum, Overwatch game director Jeff Kaplan gave a detailed post on what the development team is working on in Overwatch.

Competitive Play

The biggest priority right now is Competitive play. After the beta, it became clear that fans and players wanted Blizzard to pursue it.

“Our big focus right now is Competitive Play. We did a big push on this feature in beta and got some really amazing feedback. We were hoping that from the beta version of Competitive Play, we would need to do some polish and iteration and then release the feature but we felt like the feedback we got was basically asking for a different direction. So Competitive Play is quite a big effort for us this time around — almost as much work as the first version.”

New Heroes

A no brainer to everyone is that Blizzard will continue to release new Heroes into the game. Kaplan stated that many heroes are in testing right now but he didn’t give us any teasers.

“We’re also working on new heroes right now. We have some that are very far along and others that are just getting started. We also have some prototype heroes that may or may not ever see the light of day. We do a lot of prototyping… I don’t think we’re at a point where I can really talk openly about the release schedule for the new heroes because I don’t want to set expectations and then have something come up and suddenly we’re backing out on a “promise” we never really made… if that makes sense.”

New Maps

He also stated that there are a few maps coming down soon but only one will be released in the near future.

“We’re also working on a few new maps right now. One of them is “officially” in our production pipeline as it has passed through enough prototyping and playtesting that we feel confident in it. So that map is in the hands of our art group at this time. They are busy making it look awesome and while they do that, we keep going back and playtesting it to make sure nothing changed between the early level design blockout and the final “artified” version of the map.

We have a few other maps that are in prototype and playtest phases right now. Some of them will become real maps and some of them will be totally scrapped — so I can’t really commit to you on those. For example, we tested a map yesterday that was amazing yet a total disaster at the same time.”


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